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ABSOLUTE RISK
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Absolute Risk is a project programmed in GML using the Gamemaker engine.
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It was created as a group game for my final project in Year 1 of my UAL course.
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The game is set in a nuke town filled with mannequins which come to life at night. You have a gun to defend yourself, and have to survive the night.
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I created this project with Steph Dunk. I worked on the programming, Steph did the sound and we worked together on the artwork (with me taking a lead on the animation).
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